tag:blogger.com,1999:blog-4836956334020662322.post6973420588098367000..comments2024-01-13T03:07:48.472-08:00Comments on Map and Counters: TAHGC, CAESAR-ALESIA (1976)JCB IIIhttp://www.blogger.com/profile/16490081362549015107noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4836956334020662322.post-23624463041599523942010-12-24T12:57:22.449-08:002010-12-24T12:57:22.449-08:00Greetings Kim:
Although I'm not really a &quo...Greetings Kim:<br /><br />Although I'm not really a "swords and shields" kind of guy, several of my friends were. Thus I was really happy to see this game come out so I could get out of playing some of the old SPI "Prestags" games. The only thing that really bugged me about this title was Greenwood's use of modern NATO military symbols on the units. I know why he JCB IIIhttps://www.blogger.com/profile/16490081362549015107noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-68025617090619574142010-12-24T12:09:28.817-08:002010-12-24T12:09:28.817-08:00I was happy AH re-made the game since I have Rober...I was happy AH re-made the game since I have Robert Bradleys original Alesia he home produced and for a home made effort wasn't that bad-counters were not the clearest but the map was great if on very thin papaer.<br /><br />I made a variant rule for solo play to have the Gauls roll a die to move to another zone or enter from one. And also when the Alesia force will come out-It at least makesKim Meintsnoreply@blogger.com