tag:blogger.com,1999:blog-4836956334020662322.post1559736064110902804..comments2024-01-13T03:07:48.472-08:00Comments on Map and Counters: GAME ANALYSIS: SPI’S 'LA GRANDE ARMÉE'JCB IIIhttp://www.blogger.com/profile/16490081362549015107noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4836956334020662322.post-39815750085480759392020-04-30T12:22:03.354-07:002020-04-30T12:22:03.354-07:00Greetings VA-Norm:
A lot really depends on how mu...Greetings VA-Norm:<br /><br />A lot really depends on how much detail (and die rolling) a player is prepared to accept. Speaking for myself, I have played a number of Napoleonic grand tactical games over the years and, although I have liked a number of these other titles (especially some of Kevin Zucker's offerings, e.g. NAPOLEON AT BAY, et al.), I find that I still return to the LEIPZIG JCB IIIhttps://www.blogger.com/profile/16490081362549015107noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-35577914968620106642020-04-30T09:07:19.397-07:002020-04-30T09:07:19.397-07:00I have not played this game in probably 40 years, ...I have not played this game in probably 40 years, but may have to drag it out and give it another try. Realistic employment of cavalry and an emphasis on maneuver are critical aspects that are frequently not well represented.<br /><br />What other games to a good job of capturing Napoleonic operational campaigns? one scale of Kevin Zucker's Campaigns of Napoleonn system, one of Ed Wimble&#VA-Normhttps://www.blogger.com/profile/10540414420655240286noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-11935701343254266742020-04-27T14:41:25.252-07:002020-04-27T14:41:25.252-07:00http://spigames.net/rules_downloads.htm#L has a PD...http://spigames.net/rules_downloads.htm#L has a PDF of all the parts for LGA. Also Leipzig and 1812.Donald Johnsonhttps://www.blogger.com/profile/07904992652259586383noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-3167256286548426712020-04-27T14:04:09.368-07:002020-04-27T14:04:09.368-07:00Greetings Again Don:
And some people accuse me of...Greetings Again Don:<br /><br />And some people accuse me of being a "rules lawyer!"<br /><br />I will try to address this issue as soon as I can, but it might be awhile, as my copies of both LA GRANDE ARMEE and Young's other game in this series, 1812, are currently stored somewhere in my garage.<br /><br />Best Regards, JoeJCB IIIhttps://www.blogger.com/profile/16490081362549015107noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-88041340096823983712020-04-27T13:35:02.256-07:002020-04-27T13:35:02.256-07:00I recently had an online discussion where 2 people...I recently had an online discussion where 2 people claimed that retreating one hex towards a fort satisfied the retreat towards a fort requirement because the wording did not say "hex by hex". Another guy and I thought it did. Part of the challenge is that there are the retreat rules and for scatter those special rules are layered on top of the retreat rules all with no examples of whatDonald Johnsonhttps://www.blogger.com/profile/07904992652259586383noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-18647218623244988712020-04-27T10:55:28.631-07:002020-04-27T10:55:28.631-07:00Greetings Don:
Yes, I tend to agree with you. Mo...Greetings Don:<br /><br />Yes, I tend to agree with you. Moreover, as I indicated to the visitor who originally asked about the issue of scattering, I think that this is really a case of "looking for a solution to a non-existent problem." The hypothetical scenario presented by the original questioner could indeed happen; on the other hand, in hundreds of outings with this game, I have JCB IIIhttps://www.blogger.com/profile/16490081362549015107noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-7676420058241065692020-04-27T08:07:41.298-07:002020-04-27T08:07:41.298-07:00As I read the rules, the scatter result does not r...As I read the rules, the scatter result does not result in a "arc or fan shaped mob". This is because each unit retreats individually first avoiding EZOC and then towards the closest fort. If they reach a fort the unit stops and then the others will go into the fort also. But if they do not reach the closest fort, then the will form a line depending on how far away from the fort they Donald Johnsonhttps://www.blogger.com/profile/07904992652259586383noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-42793067999974811762011-01-09T16:50:59.879-08:002011-01-09T16:50:59.879-08:00Greetings:
Thank you for your interest and for yo...Greetings:<br /><br />Thank you for your interest and for your comments; I sincerely appreciate both.<br /><br />You are, of course, quite correct that in the 1805 Scenario, an Austrian army that suffers a "Drs" result will end up having to break down into a fan-shaped mob of twelve 1-5 brigades. In John Young's defense, I think that, although the "1805 Austrian" example JCB IIIhttps://www.blogger.com/profile/16490081362549015107noreply@blogger.comtag:blogger.com,1999:blog-4836956334020662322.post-67183390221481814182011-01-09T16:00:39.356-08:002011-01-09T16:00:39.356-08:00I would love this game but I'm always thrown b...I would love this game but I'm always thrown by the "Defender Retreats Scattered" result. Take an Austrian army in retreat and you get an arc of units that is, excuse me, ridiculous. How do you handle it?<br /><br />Incidentally, I'm the guy who wrote the negative review of TSR's version in MOves magazine. I stand by that review.<br /><br />cperleberg@cox.netAnonymousnoreply@blogger.com